Shooting strangely looking birds that are kept in a comic-like manner at least is somewhat funny as it's exaggerated. Pokémon and the craze being over? These pocket monsters haven't been gone since the time of the millennium. You maybe don't know, but the first games already existed for the Gameboy. This generation of games still is somewhat interesting in a technical manner as they carried some errors in them, which lay down the base for the basic cheats. So to say, it were technical exploits of the basic way the cartriges worked internally while playing. Stuff like that, if you know, at least aren't totally in vain. The second generation of games with the topic of these monsters also kept that up - but that's more a thing of today rather than when they maybe were released. Think of a pocket computer with limited graphics, compared to today, no harddisk, but the the cartrige to play has a clock function on it. Well, it didn't have a date function, but it worked with weekdays and time of the day (for generating 3 kinds of daytime), and it carried on with that clock function even if you didn't play the game. Not too bad in a technical way for about 15 years ago. (Only problematic if these cartriges keep on living - after 10 to 20 years the battery cells reach their natural limits of lasting, so do the memory chips to keep the save. Seemingly the clock function causes a larger workload for the chip than if there was none and they only laid idle.)
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Pokémon and the craze being over? These pocket monsters haven't been gone since the time of the millennium. You maybe don't know, but the first games already existed for the Gameboy. This generation of games still is somewhat interesting in a technical manner as they carried some errors in them, which lay down the base for the basic cheats. So to say, it were technical exploits of the basic way the cartriges worked internally while playing. Stuff like that, if you know, at least aren't totally in vain.
The second generation of games with the topic of these monsters also kept that up - but that's more a thing of today rather than when they maybe were released.
Think of a pocket computer with limited graphics, compared to today, no harddisk, but the the cartrige to play has a clock function on it. Well, it didn't have a date function, but it worked with weekdays and time of the day (for generating 3 kinds of daytime), and it carried on with that clock function even if you didn't play the game.
Not too bad in a technical way for about 15 years ago. (Only problematic if these cartriges keep on living - after 10 to 20 years the battery cells reach their natural limits of lasting, so do the memory chips to keep the save. Seemingly the clock function causes a larger workload for the chip than if there was none and they only laid idle.)